<img src="https://sb.scorecardresearch.com/p?c1=2&amp;c2=36750692&amp;cv=3.6.0&amp;cj=1"> Why Are Nintendo and The Pokémon Company Suing the 'Palworld' Developer?
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Screengrab via Palworld/YouTube

Why are Nintendo and The Pokémon Company suing the ‘Palworld’ developer?

Apparently there's beef in the gaming streets, guys.

Nintendo and The Pokémon Company are launching a lawsuit against Pocketpair, the creators of the viral sensation Palworld. Filed in Tokyo District Court, the suit alleges that Palworld infringes on multiple patents related to the Pokémon franchise.

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Pokémon with guns” by players, who celebrate the game’s eerily familiar premise. Much like the enduring Pokémon franchise, Palworld allows players to catch cute creatures and use them for various tasks, including construction and combat. The key difference? These creatures aren’t just fighting each other with spells and lightning bolts — they’ve fully embraced modern warfare, complete with the most OP artillery. I honestly sometimes wonder if they were secretly funded by the U.S. government.

What’s going on between Nintendo and Palworld creators?

Anyone without a visual impairment would struggle to not see the similarities between Palworld and Pokémon. Palworld’s catchable companions, known as “Pals,” are captured using “Palspheres” after being weakened in battle. If that sounds familiar, it’s because it’s practically a carbon copy of Pokémon’s core gameplay loop. Some players have even pointed out specific Pals that bear striking resemblances to well-known Pokémon. Take Sparkit, for example, an electricity-based yellow creature that looks suspiciously like Pikachu’s long lost cousin.

What sets Palworld apart from other Pokémon-inspired games is its massive success. The game sold an eye-watering 7 million copies in just five days, generating an estimated $189 million in Steam sales alone. It’s even climbed to the third spot on Steam’s most-played games of all time list. With numbers like these, it’s not hard to see why Nintendo and The Pokémon Company are taking notice.

Interestingly, Pocketpair claims to be in the dark about the specific patents they’re accused of violating. In a statement, the company expressed surprise at their game’s success and bemoaned the time they’ll now have to spend dealing with legal matters instead of improving Palworld. This response raises questions about the due diligence performed before the game’s release. Its not like those similarities to Pokémon are subtle, after all.

This isn’t The Pokémon Company’s first rodeo when it comes to protecting its intellectual property, either. Earlier this year, it ordered the takedown of a mod that replaced Palworld’s creatures with actual Pokémon. This suggests that the company has been keeping a watchful eye on Palworld’s development and reception from the start, and likely stirring up this lawsuit on the back burner.

Pocketpair CEO Takuro Mizobe has previously insisted that Palworld underwent legal reviews and that they had “absolutely no intention of infringing upon the intellectual property of other companies.” Given the obvious similarities and Nintendo’s notorious reputation for fiercely guarding its IPs, however, it’s difficult to imagine this case being resolved without significant legal pushback.

Fresh information regarding the case hit social media in early November, just a few months after news of the lawsuit broke. Pocketpair put out a report on the lawsuit, detailing the three patents reportedly infringed in Palworld. Nintendo and The Pokémon Company seem to be seeking an injunction against Palworld, and the companies are also requesting a “payment of 5 million yen plus late payment damages” to both companies, seemingly separately. That would make the financial ramifications total out to more than 10 million yen, equivalent to nearly 65 thousand U.S. dollars.

The gaming community is now left wondering about the future of Palworld and whether an indie developer can withstand the legal onslaught from two of the biggest names in gaming. It’s clear Nintendo and Pokémon want to send a message to their competitors, so the outcome of this case could have significant implications for game development, particularly for indies inspired by established franchises.


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Nahila Bonfiglio
Nahila carefully obsesses over all things geekdom and gaming, bringing her embarrassingly expansive expertise to the team at We Got This Covered. She is a Staff Writer and occasional Editor with a focus on comics, video games, and most importantly 'Lord of the Rings,' putting her Bachelors from the University of Texas at Austin to good use. Her work has been featured alongside the greats at NPR, the Daily Dot, and Nautilus Magazine.
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Melissa Brown
Freelance Writer at We Got This Covered (WGTC) | 2 Years in the Industry Putting my linguistics degree to good use, I chronicle the debaucherous world of reality TV, championing the uncultured masses. I also like dabbling in weird facts, indie movies, and the odd political commentary. I'm here to inform and entertain. Fun Fact: In my spare time, I like to pine for my rapidly fading youth by watching 80s and 90s reruns while baking cookies. 🩷